![]() This and general character control are two of the worst parts of the game, its not uncommon just to click on a survivor and it sends them to a random surrounding room. Im starting to think maybe I should just let them fight and die and revive them, seems like it would be less annoying and its cheap enough to revive. Originally posted by Two Ton Shoe:So I normally heal my dwellers as they are fending off an attack, it gets to be annoying trying to click them and click the heal button, so easy to misclick in this game. You can go back and heal them the rest of the way after the battle is over. By that time, the enemy usually moves on. With a high enough End., you should only need to give them 1 radaway and a health shot for each dweller during a combat for a room. Only ones that become a challenge is Deathclaws and RadScorpions-in tier 3 x3 block rooms. ![]() If you do this properly, most enemies aren't even a real issue anymore. Also, makes them more resilient against radiation damage-they take less of it the higher their End. This directly affects Hit Point gains when they level up. The higher the dwellers Endurance, the better. ![]() And, you do not want to level up rooms to their highest tier (level 3.) So, while your room combo's are level / tier 2 at most, you'll be training dwellers stats up and obtaining better gear. ![]() Ideally, you want to keep population level under 25 in the early game. Once you get over a certain number of dwellers in your vault (and they've leveled up a bit) you start getting more difficult enemies. Sounds like you leveled up and built up your vault too quickly. ![]()
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